MDP.MARIO DI PESA
DESIGN & STORYTELLING
01 / MECHANICS, DRAMA & PLAY

DESIGNED TO
BE PLAYED.

From established franchises to original universes. Selected credits and a growing archive of design work.

SELECTED WORLDS

Projects & credits.

01 / 2022

Weird West

Design & writing · WolfEye Studios

↗
02 / 2010

BioShock 2

Including Minerva's Den DLC

↗
03 / 2017

Star Wars
Battlefront II

Selected game credit

↗
04 / 2020

Star Wars:
Squadrons

Selected game credit

↗
05 / 2023

Immortals
of Aveum

Selected game credit

↗
06 / 2005

Far Cry
Instincts

Original Xbox

↗

Cards currently use abstract artwork placeholders. Detailed case studies will be added as approved material is gathered.

COMPLETE RELEASED CREDITS / CURRENT DRAFT

Across generations.

Far Cry InstinctsXbox · 2005
Splinter Cell: Double AgentPS2 · 2006
Tomb Raider: Underworld2008
BioShock 22010
BioShock 2: Minerva’s Den2010 · DLC
The Bureau: XCOM Declassified2013
Star Wars: UprisingMobile · 2015
Star Wars Battlefront II2017
Star Wars: Squadrons2020
Weird West2022 · Design & writing
Immortals of Aveum2023

Additional unreleased work: Anthem and an unannounced Turtle Rock Studios project. No confidential project details are disclosed. Roles and dates will be verified before final publication.