03 / MOSTLY DECENT PERSON
HI, I’M
MARIO.
Game designer. Storyteller. Occasional collector of alternate meanings for the initials MDP.
THE SHORT VERSION
From art to agency.
I began working in game development in 1998 as an artist and moved into game design in 2004. Since then, I've worked on level design, mission design, gameplay, and narrative across a wide range of projects.
I'm also a UCLA-trained feature film writer, with an award-winning short screenplay and a professional writing credit on Weird West.
WHAT DRIVES THE WORK
“Mechanics, Drama & Play.”
For me, the most compelling interactive stories are not simply told to players. They're shaped through the decisions players make.
1998Career began
2004Moved into design
MDPMoments · Decisions · Payoffs